Mozzi  version v1.1.0
sound synthesis library for Arduino
10.Audio_Filters/ResonantFilter16/ResonantFilter16.ino

This example demonstrates the ResonantFilter16 specification of this class.

/* Example of filtering a wave,
using Mozzi sonification library.
Demonstrates ResonantFilter<uint16_t, FILTER_TYPE>.
ResonantFilter<uint16_t, FILTER_TYPE> is a different version of ResonantFilter<uint8_t, FILTER_TYPE> which uses bigger containing types for internal calculations.
The main differences with LowPassFilter are:
- parameters (resonance and cutoff_freq) are coded on 16bits, allowing for smoother transitions and finer tuning if needed,
- for 8bits platforms (like the Arduino) it will accept input samples of more than 8bits without overflowing,
- the drawback is higher CPU usage, especially for 8bits platform. If speed is crucial, you should probably use ResonantFilter<uint8_t, FILTER_TYPE> instead.
Circuit: Audio output on digital pin 9 on a Uno or similar, or
DAC/A14 on Teensy 3.1, or
check the README or http://sensorium.github.io/Mozzi/
Mozzi documentation/API
https://sensorium.github.io/Mozzi/doc/html/index.html
Mozzi help/discussion/announcements:
https://groups.google.com/forum/#!forum/mozzi-users
Tim Barrass 2012, CC by-nc-sa.
*/
#include <MozziGuts.h>
#include <Oscil.h>
#include <tables/chum9_int8.h> // recorded audio wavetable
#include <tables/cos2048_int8.h> // for filter modulation
#include <ResonantFilter.h>
#include <mozzi_rand.h>
Oscil<CHUM9_NUM_CELLS, AUDIO_RATE> aCrunchySound(CHUM9_DATA);
Oscil<COS2048_NUM_CELLS, CONTROL_RATE> kFilterMod(COS2048_DATA);
Oscil<COS2048_NUM_CELLS, CONTROL_RATE> kFilterMod2(COS2048_DATA);
//Different types of filters available
LowPassFilter16 rf; // Equivalent to ResonantFilter<LOWPASS, uint16_t>
//ResonantFilter<HIGHPASS, uint16_t> rf; // HighPass filter
//ResonantFilter<BANDPASS, uint16_t> rf; // BandPass filter
//ResonantFilter<NOTCH, uint16_t> rf; // Notch filter
uint16_t resonance = 50000; // range 0-65535, 65535 is most resonant.
// note the difference of type with the LowPassFilter()
void setup(){
startMozzi();
aCrunchySound.setFreq(2.f);
kFilterMod.setFreq(1.3f);
kFilterMod2.setFreq(0.1f);
}
void loop(){
audioHook();
}
void updateControl(){
if (rand(CONTROL_RATE/2) == 0){ // about once every half second
kFilterMod.setFreq((float)rand(255)/64); // choose a new modulation frequency
}
// map the modulation into the filter range (0-255), corresponds with 0-AUDIO_RATE/(sqrt(2)*pi) Hz
uint16_t cutoff_freq = (100 + kFilterMod.next()/2) * (170+kFilterMod2.next());
rf.setCutoffFreqAndResonance(cutoff_freq, resonance);
}
AudioOutput_t updateAudio(){
AudioOutput_t asig = rf.next(aCrunchySound.next());
return MonoOutput::from8Bit(asig);
}